Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 229 days ago
4 / 7 / 8
K / D / A
50%
Kill participation
357.1
Damage / min
9,087g
276.2 gold / min
129
52 placed · 12 cleared
28
0.9 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycurty#emote
Sylas · Top
6 / 5 / 8
41.2% KP
30,983
23.2% share
12,264g
233 CS · 7.1/m
guga fighter#001
Pantheon · Jungle
15 / 2 / 12
79.4% KP
41,947
31.5% share
18,752g
228 CS · 6.9/m
Namiru#peace
Ahri · Mid
4 / 2 / 15
55.9% KP
25,952
19.5% share
15,210g
326 CS · 9.9/m
Nero The Fik#ntfk
Varus · ADC
9 / 9 / 8
50% KP
27,198
20.4% share
16,339g
228 CS · 6.9/m
RagZark#RAG
Karma · Support
0 / 6 / 18
52.9% KP
7,192
5.4% share
9,619g
47 CS · 1.4/m
Red side
DefeatYupps#777
Renekton · Top
5 / 2 / 5
41.7% KP
28,644
25.3% share
14,187g
293 CS · 8.9/m
thewarsor33#TH33
Jayce · Jungle
6 / 9 / 7
54.2% KP
29,144
25.8% share
17,376g
268 CS · 8.1/m
chinana#nwcto
Aurora · Mid
4 / 9 / 6
41.7% KP
30,321
26.8% share
12,510g
230 CS · 7/m
Kojima#ゲツヨウビ
Yasuo · ADC
5 / 7 / 7
50% KP
13,306
11.8% share
14,265g
302 CS · 9.2/m
guigs#00000
Gragas · Support
4 / 7 / 8
50% KP
11,749
10.4% share
9,087g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
