Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 229 days ago
4 / 8 / 4
K / D / A
24.2%
Kill participation
540.8
Damage / min
8,587g
340.1 gold / min
19
11 placed · 1 cleared
127
5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Illaoi · Top
3 / 6 / 0
14.3% KP
26,736
32.7% share
10,388g
241 CS · 9.5/m
guma#holy1
Hecarim · Jungle
6 / 7 / 6
57.1% KP
12,472
15.2% share
10,886g
190 CS · 7.5/m
potato the cat#envy
Aurora · Mid
7 / 5 / 2
42.9% KP
18,158
22.2% share
9,795g
159 CS · 6.3/m
duplafaces#0210
Corki · ADC
4 / 9 / 6
47.6% KP
16,656
20.3% share
9,356g
179 CS · 7.1/m
jiu ji tae#ihtbp
Karma · Support
1 / 6 / 13
66.7% KP
7,858
9.6% share
7,521g
30 CS · 1.2/m
Red side
VictoryYupps#777
Sion · Top
3 / 2 / 6
27.3% KP
15,900
15.5% share
10,458g
214 CS · 8.5/m
neo2#2004
Graves · Jungle
21 / 2 / 5
78.8% KP
37,877
36.9% share
18,348g
243 CS · 9.6/m
guigs#00000
Katarina · Mid
4 / 8 / 4
24.2% KP
13,656
13.3% share
8,587g
127 CS · 5/m
Kojima#ゲツヨウビ
Ezreal · ADC
4 / 3 / 10
42.4% KP
25,120
24.5% share
12,715g
214 CS · 8.5/m
chii#sup2
Leona · Support
1 / 6 / 15
48.5% KP
10,120
9.9% share
7,783g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
