Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 228 days ago
9 / 5 / 27
K / D / A
92.3%
Kill participation
717.9
Damage / min
13,385g
460.2 gold / min
66
34 placed · 4 cleared
28
1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwitch nicklink#kick
Warwick · Top
5 / 9 / 8
33.3% KP
23,722
16.9% share
9,920g
156 CS · 5.4/m
PNG Caca#paiN
Jarvan IV · Jungle
4 / 7 / 32
92.3% KP
23,115
16.5% share
12,628g
170 CS · 5.8/m
juju#4562
Akshan · Mid
10 / 6 / 7
43.6% KP
24,776
17.7% share
13,836g
245 CS · 8.4/m
Kojima#ゲツヨウビ
Ashe · ADC
11 / 4 / 13
61.5% KP
47,602
34% share
18,008g
300 CS · 10.3/m
guigs#00000
Seraphine · Support
9 / 5 / 27
92.3% KP
20,880
14.9% share
13,385g
28 CS · 1/m
Red side
DefeatYupps#777
Volibear · Top
7 / 9 / 10
54.8% KP
24,549
22.3% share
10,815g
140 CS · 4.8/m
Nero The Fik#ntfk
Ambessa · Jungle
4 / 9 / 11
48.4% KP
18,147
16.5% share
11,554g
167 CS · 5.7/m
blacky#xzy
Azir · Mid
12 / 5 / 4
51.6% KP
30,440
27.6% share
15,721g
263 CS · 9/m
bipi#dmn
Jhin · ADC
5 / 5 / 13
58.1% KP
29,805
27.1% share
14,615g
240 CS · 8.3/m
TraczuK#SUPP
Soraka · Support
3 / 11 / 22
80.6% KP
7,232
6.6% share
9,322g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
