Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 228 days ago
14 / 6 / 15
K / D / A
61.7%
Kill participation
1,423.2
Damage / min
14,824g
533.2 gold / min
100
43 placed · 11 cleared
45
1.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVeradux#Shen
Shen · Top
4 / 7 / 6
43.5% KP
22,101
23.9% share
9,894g
177 CS · 6.4/m
titi#shaco
Shaco · Jungle
8 / 9 / 9
73.9% KP
24,084
26% share
13,559g
207 CS · 7.4/m
Zayco#Zayco
Yasuo · Mid
6 / 9 / 3
39.1% KP
23,701
25.6% share
11,870g
205 CS · 7.4/m
D I O#TDC
Vladimir · ADC
2 / 10 / 7
39.1% KP
16,544
17.9% share
10,637g
204 CS · 7.3/m
orbe anulador#ww21
Alistar · Support
3 / 12 / 6
39.1% KP
6,043
6.5% share
7,809g
32 CS · 1.2/m
Red side
VictoryThurpoppy#Poppy
Poppy · Top
3 / 6 / 8
23.4% KP
24,131
15.9% share
10,228g
190 CS · 6.8/m
guma#holy1
Jarvan IV · Jungle
13 / 7 / 16
61.7% KP
24,588
16.2% share
15,771g
224 CS · 8.1/m
ariziinho#Hwei
Hwei · Mid
6 / 1 / 14
42.6% KP
23,153
15.2% share
11,602g
186 CS · 6.7/m
Kojima#ゲツヨウビ
Ashe · ADC
11 / 3 / 19
63.8% KP
40,712
26.8% share
17,153g
228 CS · 8.2/m
guigs#00000
Ezreal · Support
14 / 6 / 15
61.7% KP
39,564
26% share
14,824g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
