Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 227 days ago
0 / 9 / 16
K / D / A
66.7%
Kill participation
369.5
Damage / min
8,748g
284.3 gold / min
67
29 placed · 7 cleared
46
1.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathonoured one#goku
Viktor · Top
2 / 7 / 3
20.8% KP
27,750
22.9% share
13,259g
249 CS · 8.1/m
Hirotto#Hiro
Lee Sin · Jungle
13 / 4 / 5
75% KP
26,445
21.8% share
16,758g
212 CS · 6.9/m
henry#mog
Akali · Mid
4 / 8 / 3
29.2% KP
18,045
14.9% share
11,469g
224 CS · 7.3/m
Kojima#ゲツヨウビ
Ashe · ADC
5 / 12 / 7
50% KP
37,708
31.1% share
13,446g
237 CS · 7.7/m
guigs#00000
Seraphine · Support
0 / 9 / 16
66.7% KP
11,367
9.4% share
8,748g
46 CS · 1.5/m
Red side
VictoryYupps#777
Ornn · Top
8 / 4 / 10
45% KP
16,415
13.6% share
12,692g
219 CS · 7.1/m
Nero The Fik#ntfk
Qiyana · Jungle
7 / 6 / 12
47.5% KP
25,338
21% share
14,166g
230 CS · 7.5/m
potato the cat#envy
Mel · Mid
12 / 3 / 12
60% KP
39,528
32.8% share
16,963g
299 CS · 9.7/m
Ayann#br1
Jhin · ADC
9 / 7 / 14
57.5% KP
22,997
19.1% share
15,334g
222 CS · 7.2/m
Liritus#br1
Sona · Support
4 / 4 / 25
72.5% KP
16,282
13.5% share
10,703g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
