Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 227 days ago
11 / 10 / 13
K / D / A
61.5%
Kill participation
1,252.5
Damage / min
12,616g
492.5 gold / min
79
34 placed · 9 cleared
37
1.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRED ZYNTS#1234
Yorick · Top
4 / 8 / 5
39.1% KP
15,288
18.2% share
10,689g
195 CS · 7.6/m
guma#holy1
Hecarim · Jungle
6 / 5 / 7
56.5% KP
17,637
21% share
12,544g
217 CS · 8.5/m
fuuuxlx#akemi
Tristana · Mid
3 / 9 / 5
34.8% KP
15,001
17.8% share
9,977g
193 CS · 7.5/m
LUCÃO VIDA RASA#2026
Karthus · ADC
4 / 11 / 7
47.8% KP
25,071
29.8% share
10,046g
174 CS · 6.8/m
zay#feefa
Pyke · Support
6 / 6 / 7
56.5% KP
11,148
13.2% share
8,511g
31 CS · 1.2/m
Red side
VictoryYupps#777
Irelia · Top
3 / 6 / 10
33.3% KP
18,084
15.6% share
10,762g
197 CS · 7.7/m
Nero The Fik#ntfk
Trundle · Jungle
10 / 0 / 11
53.8% KP
15,420
13.3% share
13,488g
177 CS · 6.9/m
potato the cat#envy
Zoe · Mid
9 / 5 / 9
46.2% KP
24,510
21.1% share
12,358g
210 CS · 8.2/m
Kojima#ゲツヨウビ
Varus · ADC
6 / 2 / 7
33.3% KP
26,192
22.5% share
14,794g
224 CS · 8.7/m
guigs#00000
Ezreal · Support
11 / 10 / 13
61.5% KP
32,084
27.6% share
12,616g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
