Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 227 days ago
0 / 10 / 14
K / D / A
58.3%
Kill participation
418.4
Damage / min
7,860g
276.1 gold / min
94
39 placed · 7 cleared
39
1.4 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryALOPRASPRIMEMODE#GOAT
Pantheon · Top
8 / 5 / 6
37.8% KP
28,597
23% share
12,236g
221 CS · 7.8/m
saber#罪深い人
Bel'Veth · Jungle
5 / 5 / 13
48.6% KP
21,992
17.7% share
15,185g
254 CS · 8.9/m
Qats#BR2
Sylas · Mid
10 / 2 / 7
45.9% KP
33,779
27.2% share
13,325g
206 CS · 7.2/m
Netuno#1202
Kai'Sa · ADC
11 / 6 / 8
51.4% KP
28,529
22.9% share
16,187g
238 CS · 8.4/m
zaybas#KR2
Pyke · Support
3 / 6 / 12
40.5% KP
11,430
9.2% share
10,101g
21 CS · 0.7/m
Red side
DefeatYupps#777
Rek'Sai · Top
4 / 7 / 4
33.3% KP
15,302
15.7% share
10,537g
175 CS · 6.1/m
Nero The Fik#ntfk
Vi · Jungle
3 / 6 / 9
50% KP
12,262
12.6% share
10,958g
193 CS · 6.8/m
agua com gas#bba
Ahri · Mid
11 / 4 / 5
66.7% KP
28,082
28.8% share
13,538g
229 CS · 8/m
Kojima#ゲツヨウビ
Ezreal · ADC
6 / 10 / 7
54.2% KP
30,120
30.8% share
12,557g
240 CS · 8.4/m
guigs#00000
Karma · Support
0 / 10 / 14
58.3% KP
11,910
12.2% share
7,860g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
