Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 225 days ago
2 / 5 / 21
K / D / A
74.2%
Kill participation
291.7
Damage / min
10,639g
356.8 gold / min
112
47 placed · 11 cleared
45
1.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsparks fly#lrsz
Ahri · Top
4 / 6 / 14
66.7% KP
31,641
23.1% share
11,670g
201 CS · 6.7/m
guga fighter#001
Naafiri · Jungle
10 / 8 / 10
74.1% KP
25,051
18.3% share
15,223g
241 CS · 8.1/m
Namiru#peace
Ryze · Mid
5 / 4 / 9
51.9% KP
41,324
30.2% share
13,575g
266 CS · 8.9/m
VKS BUERO#A LOT
Yunara · ADC
5 / 6 / 6
40.7% KP
21,036
15.4% share
14,025g
247 CS · 8.3/m
copy#dog
Sona · Support
3 / 7 / 18
77.8% KP
17,769
13% share
9,900g
46 CS · 1.5/m
Red side
Victoryzekas#2002
Zaahen · Top
1 / 6 / 10
35.5% KP
17,543
13.3% share
10,625g
207 CS · 6.9/m
Kojima#ゲツヨウビ
Dr. Mundo · Jungle
6 / 3 / 6
38.7% KP
26,754
20.3% share
12,630g
194 CS · 6.5/m
UFRGS Milo#BR98
Twisted Fate · Mid
7 / 5 / 5
38.7% KP
26,414
20% share
15,248g
258 CS · 8.7/m
Morttheus#BR1
Aphelios · ADC
15 / 8 / 7
71% KP
52,336
39.7% share
19,552g
260 CS · 8.7/m
guigs#00000
Lulu · Support
2 / 5 / 21
74.2% KP
8,698
6.6% share
10,639g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
