Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 225 days ago
0 / 6 / 30
K / D / A
71.4%
Kill participation
260.5
Damage / min
8,213g
317.3 gold / min
78
35 placed · 7 cleared
24
0.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYupps#777
Renekton · Top
1 / 6 / 8
47.4% KP
17,510
16.9% share
9,252g
202 CS · 7.8/m
YoungDisney#LOUD
Malphite · Jungle
9 / 8 / 8
89.5% KP
22,745
22% share
12,717g
140 CS · 5.4/m
Pedrin Maverick#2506
Taliyah · Mid
7 / 7 / 4
57.9% KP
38,075
36.8% share
12,607g
204 CS · 7.9/m
Álanzinho#CHERY
Yasuo · ADC
1 / 12 / 9
52.6% KP
15,165
14.6% share
9,139g
163 CS · 6.3/m
Saifer#KING
Nautilus · Support
1 / 9 / 14
78.9% KP
10,083
9.7% share
6,865g
20 CS · 0.8/m
Red side
Victorylove reze#kaui
Rumble · Top
8 / 3 / 13
50% KP
23,901
18.5% share
10,865g
169 CS · 6.5/m
Murloc Warleader#OTK
Aatrox · Jungle
10 / 2 / 16
61.9% KP
33,682
26.1% share
13,499g
191 CS · 7.4/m
repri#鴉巣生鳳
Veigar · Mid
12 / 2 / 8
47.6% KP
29,145
22.6% share
12,975g
215 CS · 8.3/m
Kojima#ゲツヨウビ
Yunara · ADC
12 / 6 / 15
64.3% KP
35,606
27.6% share
15,099g
211 CS · 8.2/m
guigs#00000
Braum · Support
0 / 6 / 30
71.4% KP
6,742
5.2% share
8,213g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
