Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 223 days ago
3 / 7 / 25
K / D / A
87.5%
Kill participation
482.8
Damage / min
9,157g
341.9 gold / min
83
37 placed · 5 cleared
25
0.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRED ZYNTS#1234
Ambessa · Top
2 / 4 / 2
17.4% KP
14,539
18.2% share
9,691g
242 CS · 9/m
fuuuxlx#akemi
Sylas · Jungle
5 / 5 / 6
47.8% KP
12,259
15.3% share
11,822g
190 CS · 7.1/m
Klein Moretti 小丑#Ryuu
Ahri · Mid
6 / 3 / 5
47.8% KP
19,330
24.2% share
12,413g
233 CS · 8.7/m
ad1top#1207
Ezreal · ADC
10 / 8 / 5
65.2% KP
27,287
34.1% share
11,844g
175 CS · 6.5/m
repri#鴉巣生鳳
Karma · Support
0 / 12 / 14
60.9% KP
6,568
8.2% share
7,636g
20 CS · 0.7/m
Red side
VictoryLose In Peace#End
Syndra · Top
1 / 1 / 5
18.8% KP
15,231
14.1% share
10,639g
256 CS · 9.6/m
jae lerdaokkkk#piru
Nunu & Willump · Jungle
5 / 3 / 18
71.9% KP
13,835
12.8% share
11,585g
160 CS · 6/m
Leving#Zed
Zed · Mid
9 / 3 / 4
40.6% KP
24,034
22.3% share
11,933g
218 CS · 8.1/m
Kojima#ゲツヨウビ
Yunara · ADC
14 / 9 / 12
81.3% KP
41,776
38.8% share
17,375g
236 CS · 8.8/m
guigs#00000
Annie · Support
3 / 7 / 25
87.5% KP
12,932
12% share
9,157g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
