Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 223 days ago
3 / 9 / 20
K / D / A
60.5%
Kill participation
450.3
Damage / min
9,963g
347.5 gold / min
99
35 placed · 11 cleared
31
1.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysnow#may
Sion · Top
6 / 1 / 9
39.5% KP
27,829
21.2% share
13,790g
267 CS · 9.3/m
stiner#00000
Aatrox · Jungle
10 / 2 / 8
47.4% KP
25,655
19.5% share
14,430g
215 CS · 7.5/m
HoneyWorks#KR11
Aurora · Mid
8 / 4 / 6
36.8% KP
25,556
19.4% share
13,329g
218 CS · 7.6/m
Kojima#ゲツヨウビ
Ashe · ADC
11 / 9 / 11
57.9% KP
39,613
30.1% share
15,177g
228 CS · 8/m
guigs#00000
Seraphine · Support
3 / 9 / 20
60.5% KP
12,910
9.8% share
9,963g
31 CS · 1.1/m
Red side
DefeatYupps#777
Olaf · Top
1 / 8 / 4
20% KP
20,796
17.7% share
10,336g
246 CS · 8.6/m
Samkz#kz01
Talon · Jungle
15 / 10 / 2
68% KP
29,451
25% share
16,455g
153 CS · 5.3/m
fuuuxlx#akemi
Anivia · Mid
4 / 7 / 3
28% KP
19,326
16.4% share
9,594g
200 CS · 7/m
Netuno#1202
Jhin · ADC
2 / 5 / 9
44% KP
29,325
24.9% share
12,213g
229 CS · 8/m
ariziinho#Hwei
Hwei · Support
3 / 8 / 14
68% KP
18,860
16% share
9,307g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
