Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 222 days ago
2 / 6 / 2
K / D / A
36.4%
Kill participation
558.9
Damage / min
8,826g
368.3 gold / min
19
12 placed · 2 cleared
182
7.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKojima#ゲツヨウビ
Rumble · Top
3 / 4 / 4
63.6% KP
21,826
33.7% share
10,282g
229 CS · 9.6/m
melato#BR2
Ambessa · Jungle
4 / 4 / 0
36.4% KP
8,667
13.4% share
9,692g
171 CS · 7.1/m
guigs#00000
Aurora · Mid
2 / 6 / 2
36.4% KP
13,396
20.7% share
8,826g
182 CS · 7.6/m
iced markin#ice
Anivia · ADC
1 / 8 / 2
27.3% KP
7,599
11.7% share
8,879g
180 CS · 7.5/m
Manel#BR2
Bard · Support
1 / 7 / 8
81.8% KP
13,281
20.5% share
7,318g
26 CS · 1.1/m
Red side
VictoryTwitchTv Shygo#Shyg
Gangplank · Top
4 / 2 / 4
27.6% KP
14,287
15.5% share
10,041g
187 CS · 7.8/m
FURIA Tatu#10y
Nocturne · Jungle
8 / 2 / 8
55.2% KP
17,392
18.9% share
12,131g
199 CS · 8.3/m
Namiru#peace
Jayce · Mid
6 / 4 / 7
44.8% KP
22,785
24.7% share
11,633g
207 CS · 8.6/m
Yahallo#2610
Mel · ADC
10 / 2 / 5
51.7% KP
27,052
29.4% share
14,953g
268 CS · 11.2/m
Jojos#8306
Nami · Support
1 / 1 / 19
69% KP
10,637
11.5% share
8,242g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
