Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 221 days ago
4 / 5 / 24
K / D / A
70%
Kill participation
546.8
Damage / min
11,431g
359.3 gold / min
141
54 placed · 17 cleared
29
0.9 CS / min
Objective control
0
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuperCleber#Super
Aatrox · Top
5 / 9 / 16
63.6% KP
39,337
29% share
14,101g
237 CS · 7.4/m
PNG Caca#paiN
Viego · Jungle
9 / 8 / 10
57.6% KP
21,751
16.1% share
15,094g
219 CS · 6.9/m
Korantemaa#1974
Taliyah · Mid
7 / 8 / 15
66.7% KP
35,379
26.1% share
13,767g
234 CS · 7.4/m
raven#BR10
Sivir · ADC
7 / 7 / 11
54.5% KP
26,047
19.2% share
16,820g
254 CS · 8/m
RedBert#BR1
Thresh · Support
5 / 8 / 13
54.5% KP
12,944
9.6% share
10,739g
29 CS · 0.9/m
Red side
VictoryError404#anony
Blitzcrank · Top
2 / 10 / 15
42.5% KP
13,929
9.8% share
8,644g
105 CS · 3.3/m
rabeloko#rblk
Nidalee · Jungle
10 / 6 / 16
65% KP
30,714
21.7% share
15,888g
239 CS · 7.5/m
chinana#nwcto
Ryze · Mid
11 / 6 / 6
42.5% KP
29,041
20.5% share
15,849g
315 CS · 9.9/m
Kojima#ゲツヨウビ
Yunara · ADC
13 / 6 / 11
60% KP
50,445
35.6% share
20,376g
310 CS · 9.7/m
guigs#00000
Bard · Support
4 / 5 / 24
70% KP
17,397
12.3% share
11,431g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
