Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 221 days ago
2 / 4 / 18
K / D / A
80%
Kill participation
454.8
Damage / min
8,000g
353.5 gold / min
79
36 placed · 8 cleared
28
1.2 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThurpoppy#Poppy
Poppy · Top
2 / 2 / 2
16% KP
5,456
6.9% share
8,190g
167 CS · 7.4/m
zekas#2002
Xin Zhao · Jungle
7 / 0 / 8
60% KP
14,835
18.8% share
10,457g
165 CS · 7.3/m
Tsugakii#777
Ahri · Mid
4 / 2 / 9
52% KP
13,643
17.3% share
9,553g
193 CS · 8.5/m
Kojima#ゲツヨウビ
Yunara · ADC
10 / 5 / 9
76% KP
34,548
43.9% share
14,848g
219 CS · 9.7/m
guigs#00000
Lulu · Support
2 / 4 / 18
80% KP
10,294
13.1% share
8,000g
28 CS · 1.2/m
Red side
DefeatYupps#777
Rumble · Top
2 / 4 / 3
38.5% KP
21,020
30.4% share
9,171g
212 CS · 9.4/m
gurincriveI#br1
Zaahen · Jungle
2 / 5 / 3
38.5% KP
5,768
8.4% share
7,742g
150 CS · 6.6/m
ariziinho#Hwei
Hwei · Mid
3 / 4 / 2
38.5% KP
13,976
20.2% share
7,995g
172 CS · 7.6/m
LEV ceo#1010
Ezreal · ADC
4 / 4 / 3
53.8% KP
23,307
33.8% share
10,375g
201 CS · 8.9/m
HamburguESA#esinh
Alistar · Support
2 / 8 / 6
61.5% KP
4,968
7.2% share
6,589g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
