Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 218 days ago
7 / 7 / 5
K / D / A
38.7%
Kill participation
1,125.4
Damage / min
13,506g
487.3 gold / min
20
10 placed · 4 cleared
192
6.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCapoeira rei#2003
Sion · Top
3 / 5 / 4
25.9% KP
22,492
18.8% share
9,459g
201 CS · 7.3/m
Murloc Warleader#OTK
Poppy · Jungle
12 / 5 / 3
55.6% KP
22,066
18.4% share
12,773g
198 CS · 7.1/m
Enga#PUNGA
Ryze · Mid
4 / 5 / 9
48.1% KP
28,370
23.7% share
10,501g
201 CS · 7.3/m
rabeloko#rblk
Corki · ADC
5 / 11 / 6
40.7% KP
33,024
27.6% share
11,097g
176 CS · 6.3/m
mahiru#023
Nami · Support
3 / 5 / 13
59.3% KP
13,842
11.6% share
8,519g
28 CS · 1/m
Red side
VictoryRagZark#RAG
Singed · Top
8 / 2 / 8
51.6% KP
26,264
17.5% share
12,414g
236 CS · 8.5/m
Drakehero#BR07
Nidalee · Jungle
9 / 5 / 14
74.2% KP
29,708
19.8% share
14,064g
158 CS · 5.7/m
guigs#00000
Tristana · Mid
7 / 7 / 5
38.7% KP
31,193
20.8% share
13,506g
192 CS · 6.9/m
Kojima#ゲツヨウビ
Yunara · ADC
6 / 8 / 11
54.8% KP
49,364
32.9% share
15,724g
233 CS · 8.4/m
ProDelta#BR1
Lulu · Support
1 / 5 / 20
67.7% KP
13,441
9% share
8,517g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
