Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 218 days ago
1 / 7 / 7
K / D / A
61.5%
Kill participation
461.8
Damage / min
6,123g
268.9 gold / min
54
24 placed · 4 cleared
26
1.1 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJim Hawkins#BRA1
Renekton · Top
2 / 0 / 6
25% KP
12,920
17.9% share
10,474g
235 CS · 10.3/m
Murloc Warleader#OTK
Vi · Jungle
6 / 1 / 10
50% KP
13,030
18.1% share
11,776g
202 CS · 8.9/m
s l s#zal
Katarina · Mid
16 / 3 / 7
71.9% KP
24,724
34.3% share
12,441g
164 CS · 7.2/m
skyline gt r#RB26D
Twitch · ADC
7 / 5 / 7
43.8% KP
15,498
21.5% share
9,726g
125 CS · 5.5/m
zay#feefa
Rakan · Support
1 / 4 / 19
62.5% KP
6,014
8.3% share
7,293g
27 CS · 1.2/m
Red side
DefeatYupps#777
Garen · Top
0 / 6 / 1
7.7% KP
19,317
26.5% share
7,225g
189 CS · 8.3/m
thewarsor33#TH33
Qiyana · Jungle
4 / 7 / 3
53.8% KP
14,892
20.4% share
9,526g
142 CS · 6.2/m
ariziinho#Hwei
Hwei · Mid
5 / 4 / 3
61.5% KP
14,456
19.8% share
9,145g
177 CS · 7.8/m
Kojima#ゲツヨウビ
Ashe · ADC
3 / 8 / 4
53.8% KP
13,653
18.7% share
9,089g
175 CS · 7.7/m
guigs#00000
Seraphine · Support
1 / 7 / 7
61.5% KP
10,514
14.4% share
6,123g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
