Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 216 days ago
5 / 11 / 11
K / D / A
61.5%
Kill participation
495.1
Damage / min
9,040g
312.3 gold / min
100
38 placed · 4 cleared
36
1.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZeraora#N0807
Warwick · Top
15 / 5 / 6
44.7% KP
36,596
26.2% share
15,353g
202 CS · 7/m
Hirotto#Hiro
Lee Sin · Jungle
15 / 2 / 7
46.8% KP
30,094
21.5% share
15,570g
222 CS · 7.7/m
mctulio12#faux
Anivia · Mid
4 / 4 / 16
42.6% KP
23,489
16.8% share
12,561g
227 CS · 7.8/m
Meito#Ghul
Karthus · ADC
10 / 9 / 13
48.9% KP
36,393
26% share
14,773g
219 CS · 7.6/m
zay#feefa
Nami · Support
3 / 6 / 31
72.3% KP
13,234
9.5% share
10,333g
28 CS · 1/m
Red side
Defeatsnow#may
Aatrox · Top
3 / 8 / 6
34.6% KP
23,959
18.2% share
10,512g
202 CS · 7/m
YoungDisney#LOUD
Naafiri · Jungle
5 / 9 / 12
65.4% KP
31,932
24.3% share
11,569g
185 CS · 6.4/m
Eltrico#BR1
Mel · Mid
9 / 10 / 5
53.8% KP
39,115
29.8% share
12,546g
194 CS · 6.7/m
Sthe#911
Ashe · ADC
4 / 9 / 10
53.8% KP
22,080
16.8% share
11,644g
199 CS · 6.9/m
guigs#00000
Seraphine · Support
5 / 11 / 11
61.5% KP
14,334
10.9% share
9,040g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
