Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 215 days ago
0 / 6 / 13
K / D / A
72.2%
Kill participation
488.5
Damage / min
6,007g
310.7 gold / min
49
22 placed · 6 cleared
27
1.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTutsz#1612
Jayce · Top
13 / 1 / 4
63% KP
23,657
35.3% share
12,729g
173 CS · 8.9/m
endless fashion#kcot
Nidalee · Jungle
6 / 1 / 6
44.4% KP
8,090
12.1% share
9,071g
135 CS · 7/m
as10#zzzz
Zoe · Mid
1 / 3 / 6
25.9% KP
10,549
15.8% share
5,978g
118 CS · 6.1/m
rhyyzin#br1
Kalista · ADC
3 / 7 / 7
37% KP
12,327
18.4% share
8,079g
132 CS · 6.8/m
duplafaces#0210
Neeko · Support
4 / 6 / 8
44.4% KP
12,324
18.4% share
6,781g
28 CS · 1.4/m
Red side
DefeatWonder of Vasco#00001
Smolder · Top
1 / 6 / 1
11.1% KP
3,516
6.1% share
6,755g
128 CS · 6.6/m
ONE TRUE KING#shin
Kindred · Jungle
3 / 6 / 1
22.2% KP
10,831
18.9% share
6,590g
115 CS · 5.9/m
NAGASAWA#TOP1
Akali · Mid
4 / 3 / 0
22.2% KP
12,131
21.1% share
7,261g
137 CS · 7.1/m
Kojima#ゲツヨウビ
Varus · ADC
10 / 6 / 3
72.2% KP
21,469
37.4% share
10,172g
153 CS · 7.9/m
guigs#00000
Karma · Support
0 / 6 / 13
72.2% KP
9,445
16.5% share
6,007g
27 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
