Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 215 days ago
5 / 2 / 11
K / D / A
59.3%
Kill participation
731.7
Damage / min
14,312g
501.6 gold / min
26
10 placed · 6 cleared
241
8.4 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHakari#愛憎の影
K'Sante · Top
7 / 3 / 4
44% KP
20,680
24.8% share
9,915g
160 CS · 5.6/m
hinata#14123
Bel'Veth · Jungle
6 / 8 / 6
48% KP
12,167
14.6% share
12,266g
180 CS · 6.3/m
Nero The Fik#ntfk
Taliyah · Mid
6 / 6 / 7
52% KP
25,149
30.2% share
11,168g
198 CS · 6.9/m
Ianshaka3#KR33
Yunara · ADC
6 / 4 / 2
32% KP
16,224
19.5% share
11,203g
199 CS · 7/m
camilonicolau2#1234
Karma · Support
0 / 6 / 17
68% KP
9,072
10.9% share
7,702g
31 CS · 1.1/m
Red side
VictoryKojima#ゲツヨウビ
Rumble · Top
0 / 8 / 9
33.3% KP
22,674
19% share
8,667g
149 CS · 5.2/m
FURIA Tatu#10y
Ambessa · Jungle
9 / 8 / 7
59.3% KP
18,570
15.6% share
13,728g
190 CS · 6.7/m
guigs#00000
Twisted Fate · Mid
5 / 2 / 11
59.3% KP
20,877
17.5% share
14,312g
241 CS · 8.4/m
VKS BUERO#VKS
Ezreal · ADC
10 / 4 / 12
81.5% KP
44,234
37.2% share
16,254g
245 CS · 8.6/m
Petekinho#1999
LeBlanc · Support
3 / 4 / 12
55.6% KP
12,697
10.7% share
9,107g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
