Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 210 days ago
3 / 4 / 19
K / D / A
64.7%
Kill participation
481.2
Damage / min
10,055g
305.8 gold / min
147
75 placed · 16 cleared
22
0.7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNero The Fik#ntfk
Varus · Top
5 / 9 / 4
40.9% KP
28,810
24.5% share
11,970g
221 CS · 6.7/m
lokete#apelo
Gnar · Jungle
2 / 9 / 7
40.9% KP
23,300
19.8% share
11,432g
186 CS · 5.7/m
Saifer#KING
Anivia · Mid
7 / 4 / 8
68.2% KP
23,267
19.8% share
13,714g
244 CS · 7.4/m
Capoeira rei#2003
Ashe · ADC
6 / 8 / 4
45.5% KP
29,117
24.7% share
15,145g
282 CS · 8.6/m
scamber#BR1
Seraphine · Support
2 / 4 / 13
68.2% KP
13,209
11.2% share
10,217g
39 CS · 1.2/m
Red side
VictoryEnga#PUNGA
Aurora · Top
12 / 3 / 8
58.8% KP
42,222
32.8% share
16,359g
277 CS · 8.4/m
Drakehero#BR07
Jarvan IV · Jungle
6 / 5 / 19
73.5% KP
21,468
16.7% share
14,278g
253 CS · 7.7/m
ariziinho#Hwei
Hwei · Mid
6 / 3 / 14
58.8% KP
22,085
17.2% share
12,099g
214 CS · 6.5/m
Kojima#ゲツヨウビ
Sivir · ADC
7 / 7 / 13
58.8% KP
27,027
21% share
16,688g
278 CS · 8.5/m
guigs#00000
Bard · Support
3 / 4 / 19
64.7% KP
15,825
12.3% share
10,055g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
