Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 209 days ago
3 / 9 / 12
K / D / A
46.9%
Kill participation
288.2
Damage / min
8,030g
270.7 gold / min
104
44 placed · 6 cleared
32
1.1 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygp ta bug#china
Gangplank · Top
5 / 6 / 11
48.5% KP
27,139
31.2% share
16,011g
258 CS · 8.7/m
TwTv Hyoga#cisne
Bel'Veth · Jungle
6 / 7 / 7
39.4% KP
13,632
15.7% share
14,145g
219 CS · 7.4/m
mud1n#inter
Akali · Mid
7 / 6 / 2
27.3% KP
13,945
16% share
11,427g
194 CS · 6.5/m
Humi#iwnl
Ezreal · ADC
14 / 2 / 6
60.6% KP
23,218
26.7% share
18,637g
269 CS · 9.1/m
Masake#KR2
Leona · Support
1 / 11 / 19
60.6% KP
9,043
10.4% share
8,958g
22 CS · 0.7/m
Red side
DefeatDudu Duelista#dudu
Riven · Top
12 / 6 / 1
40.6% KP
28,893
31% share
15,389g
246 CS · 8.3/m
Amori de Flocos#MIAU
Ivern · Jungle
4 / 4 / 14
56.3% KP
11,262
12.1% share
12,051g
190 CS · 6.4/m
SPH Cassianjo#MID
Syndra · Mid
5 / 7 / 7
37.5% KP
17,339
18.6% share
9,996g
193 CS · 6.5/m
Kojima#ゲツヨウビ
Varus · ADC
8 / 7 / 8
50% KP
27,053
29.1% share
13,742g
278 CS · 9.4/m
guigs#00000
Shen · Support
3 / 9 / 12
46.9% KP
8,550
9.2% share
8,030g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
