Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 209 days ago
8 / 3 / 12
K / D / A
57.1%
Kill participation
582.6
Damage / min
11,570g
375.2 gold / min
113
48 placed · 16 cleared
69
2.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDragonsЯ#dlpw
Gangplank · Top
4 / 7 / 13
42.5% KP
32,728
24.3% share
17,022g
273 CS · 8.9/m
YTB Arkanoidn#KAYN
Kayn · Jungle
7 / 6 / 9
40% KP
17,754
13.2% share
13,801g
220 CS · 7.1/m
potato the cat#envy
Aurora · Mid
17 / 2 / 7
60% KP
44,478
33.1% share
18,106g
296 CS · 9.6/m
Laser#2404
Ezreal · ADC
10 / 10 / 10
50% KP
31,430
23.4% share
15,012g
207 CS · 6.7/m
Yap#123
Thresh · Support
2 / 11 / 13
37.5% KP
8,060
6% share
9,130g
41 CS · 1.3/m
Red side
DefeatLightness1#BR1
Shen · Top
1 / 6 / 11
34.3% KP
18,909
17.6% share
11,756g
230 CS · 7.5/m
ginofóbico#999
Viego · Jungle
18 / 7 / 1
54.3% KP
28,254
26.3% share
17,973g
214 CS · 6.9/m
dyxiaofang#QAQ
Syndra · Mid
2 / 11 / 6
22.9% KP
16,881
15.7% share
9,742g
212 CS · 6.9/m
Kojima#ゲツヨウビ
Kai'Sa · ADC
6 / 13 / 6
34.3% KP
25,296
23.6% share
15,254g
250 CS · 8.1/m
guigs#00000
Neeko · Support
8 / 3 / 12
57.1% KP
17,963
16.7% share
11,570g
69 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
