Match history
Nautilus champion portrait

Nautilus

Victory

Ranked Solo/Duo · 209 days ago

18:57Live Riot data

2 / 2 / 14

K / D / A

69.6%

Kill participation

330

Damage / min

6,660g

351.5 gold / min

46

26 placed · 1 cleared

14

0.7 CS / min

Objective control

Blue side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

5

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Nami+789 gold / -4 CS

Difference from the opponent Riot assigned to your role.

15. minute · Nami+1,449 gold / -5 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1449 gold and -5 CS versus Nami.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

2 recorded deaths; first at 4:49.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

26 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,6653,3304,9956,6600:004:449:2814:1318:57
Nautilus: 6,660

Events and purchases

Kill · Yunara → Sivir
Kill · Ahri → Orianna
Kill · Galio → Rumble
Kill · Yunara → Sivir
Kill · Nami → Nautilus
Kill · Yunara → Nami
Objective · Shyvana · Cloud Dragon
Kill · Ahri → Orianna
Kill · Nautilus → Sivir
Kill · Shyvana → Ahri
Kill · Rumble → Galio
Kill · Orianna → Xin Zhao
Kill · Shyvana → Rumble
Kill · Yunara → Sivir
Kill · Yunara → Nami
Objective · Shyvana · Void Grub
Objective · Shyvana · Void Grub
Objective · Shyvana · Void Grub
Kill · Yunara → Sivir
Kill · Rumble → Galio
Building destroyed · Map · Outer turret
Kill · Nautilus → Sivir
Kill · Shyvana → Ahri
Kill · Rumble → Nautilus
Kill · Rumble → Shyvana
Objective · Xin Zhao · Hextech Dragon
Kill · Galio → Rumble
Kill · Rumble → Galio
Kill · Yunara → Ahri
Building destroyed · Galio · Outer turret
Kill · Shyvana → Rumble
Kill · Ahri → Shyvana
Kill · Ahri → Orianna
Kill · Galio → Xin Zhao
Kill · Yunara → Sivir
Building destroyed · Yunara · Outer turret
Kill · Galio → Rumble
Kill · Rumble → Galio
Objective · Shyvana · Rift Herald
Objective · Yunara · Infernal Dragon
Kill · Yunara → Xin Zhao
Kill · Yunara → Rumble
Kill · Shyvana → Sivir
Kill · Orianna → Ahri
Building destroyed · Yunara · Inner turret
Building destroyed · Galio · Inner turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
11 / 23 / 831,028g · 50,155 damage
PlayerKDA · KPDamageGold · CSItems
Rumble champion portrait

Yupps#777

Rumble · Top

6 / 6 / 1

63.6% KP

20,380

40.6% share

7,882g

133 CS · 7/m

Xin Zhao champion portrait

Power#selva

Xin Zhao · Jungle

0 / 3 / 3

27.3% KP

5,997

12% share

6,018g

126 CS · 6.6/m

Ahri champion portrait

Masake#KR2

Ahri · Mid

4 / 4 / 1

45.5% KP

10,282

20.5% share

6,965g

133 CS · 7/m

Sivir champion portrait

Fp Is Back#2005

Sivir · ADC

0 / 8 / 1

9.1% KP

7,027

14% share

5,600g

113 CS · 6/m

Nami champion portrait

barinho#hxh

Nami · Support

1 / 2 / 2

27.3% KP

6,469

12.9% share

4,563g

16 CS · 0.8/m

Red side

Victory
23 / 11 / 3542,716g · 54,752 damage
PlayerKDA · KPDamageGold · CSItems
Galio champion portrait

Robo#ROBS

Galio · Top

4 / 4 / 5

39.1% KP

7,484

13.7% share

7,787g

131 CS · 6.9/m

Shyvana champion portrait

sPorc#Pig

Shyvana · Jungle

5 / 2 / 6

47.8% KP

14,122

25.8% share

8,762g

147 CS · 7.8/m

Orianna champion portrait

Yuki#kmiya

Orianna · Mid

2 / 3 / 6

34.8% KP

9,371

17.1% share

7,577g

153 CS · 8.1/m

Yunara champion portrait

Kojima#ゲツヨウビ

Yunara · ADC

10 / 0 / 4

60.9% KP

17,522

32% share

11,930g

189 CS · 10/m

Nautilus champion portrait

guigs#00000

Nautilus · Support

2 / 2 / 14

69.6% KP

6,253

11.4% share

6,660g

14 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — guigs#00000 | MacroDiff