Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 206 days ago
4 / 6 / 27
K / D / A
83.8%
Kill participation
450.3
Damage / min
10,770g
365.9 gold / min
96
45 placed · 8 cleared
25
0.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYupps#777
Sion · Top
4 / 3 / 11
48.4% KP
15,810
13.7% share
11,648g
254 CS · 8.6/m
wlknfld#2606
Ambessa · Jungle
5 / 10 / 10
48.4% KP
18,294
15.9% share
13,504g
189 CS · 6.4/m
rhyyzin#br1
Lucian · Mid
6 / 10 / 6
38.7% KP
26,887
23.3% share
12,874g
231 CS · 7.8/m
Meito#Ghul
Ziggs · ADC
14 / 6 / 9
74.2% KP
39,314
34.1% share
16,408g
206 CS · 7/m
scamber#BR1
Leona · Support
2 / 8 / 20
71% KP
14,947
13% share
9,264g
31 CS · 1.1/m
Red side
Victorymisa#juny
Cassiopeia · Top
7 / 3 / 9
43.2% KP
28,692
21.4% share
13,831g
247 CS · 8.4/m
ONE TRUE KING#shin
Kindred · Jungle
11 / 8 / 8
51.4% KP
30,951
23.1% share
14,813g
199 CS · 6.8/m
rbt#2410
Irelia · Mid
8 / 6 / 7
40.5% KP
22,576
16.8% share
15,353g
254 CS · 8.6/m
Kojima#ゲツヨウビ
Yunara · ADC
7 / 8 / 16
62.2% KP
38,532
28.8% share
17,734g
265 CS · 9/m
guigs#00000
Lulu · Support
4 / 6 / 27
83.8% KP
13,254
9.9% share
10,770g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
