Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Victory
Ranked Solo/Duo · 205 days ago
0 / 4 / 19
K / D / A
59.4%
Kill participation
256.1
Damage / min
8,575g
268.2 gold / min
110
48 placed · 10 cleared
27
0.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYupps#777
K'Sante · Top
2 / 5 / 3
21.7% KP
13,440
12.8% share
10,779g
265 CS · 8.3/m
wlknfld#2606
Aatrox · Jungle
4 / 8 / 3
30.4% KP
22,722
21.7% share
10,620g
185 CS · 5.8/m
Pedrin Maverick#2506
Taliyah · Mid
4 / 7 / 10
60.9% KP
19,807
18.9% share
12,261g
209 CS · 6.5/m
Netuno#1202
Yunara · ADC
12 / 6 / 4
69.6% KP
42,153
40.3% share
19,842g
286 CS · 8.9/m
zaybas#KR2
Karma · Support
1 / 7 / 14
65.2% KP
6,498
6.2% share
8,515g
19 CS · 0.6/m
Red side
VictoryRED ZYNTS#1234
Jayce · Top
7 / 2 / 7
43.8% KP
42,873
28.7% share
15,881g
274 CS · 8.6/m
tomate de feira#priv
Ekko · Jungle
4 / 6 / 10
43.8% KP
25,982
17.4% share
13,389g
201 CS · 6.3/m
ariziinho#Hwei
Hwei · Mid
14 / 4 / 9
71.9% KP
37,432
25.1% share
14,192g
175 CS · 5.5/m
Kojima#ゲツヨウビ
Jinx · ADC
7 / 7 / 10
53.1% KP
34,880
23.4% share
15,712g
250 CS · 7.8/m
guigs#00000
Zilean · Support
0 / 4 / 19
59.4% KP
8,188
5.5% share
8,575g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
