Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 204 days ago
4 / 6 / 27
K / D / A
68.9%
Kill participation
448.8
Damage / min
12,499g
359.9 gold / min
143
65 placed · 11 cleared
37
1.1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattop41571239#Hoben
Rumble · Top
4 / 6 / 15
42.2% KP
32,176
18.8% share
12,567g
208 CS · 6/m
67714675467ghost#1 1
Talon · Jungle
22 / 7 / 9
68.9% KP
45,557
26.6% share
21,440g
257 CS · 7.4/m
lethal#julia
Yone · Mid
3 / 11 / 12
33.3% KP
25,144
14.7% share
13,623g
243 CS · 7/m
Meito#Ghul
Karthus · ADC
14 / 12 / 12
57.8% KP
54,138
31.6% share
19,293g
260 CS · 7.5/m
mɑo zedong#raspu
Sona · Support
2 / 9 / 25
60% KP
14,329
8.4% share
11,044g
22 CS · 0.6/m
Red side
Victorygambit#wesx
Riven · Top
4 / 7 / 6
22.2% KP
10,038
6.7% share
14,053g
245 CS · 7.1/m
trashy#127
Ambessa · Jungle
7 / 10 / 13
44.4% KP
23,109
15.3% share
14,444g
223 CS · 6.4/m
Hope#NF7
Ryze · Mid
10 / 12 / 10
44.4% KP
34,863
23.1% share
16,698g
280 CS · 8.1/m
Kojima#ゲツヨウビ
Yunara · ADC
20 / 10 / 11
68.9% KP
67,142
44.5% share
26,665g
333 CS · 9.6/m
guigs#00000
Lulu · Support
4 / 6 / 27
68.9% KP
15,588
10.3% share
12,499g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
