Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 198 days ago
8 / 7 / 23
K / D / A
62%
Kill participation
566.4
Damage / min
12,681g
378.9 gold / min
165
70 placed · 14 cleared
25
0.7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYupps#777
Jayce · Top
10 / 7 / 9
47.5% KP
45,336
28.4% share
14,926g
241 CS · 7.2/m
Hirotto#Hiro
Ambessa · Jungle
8 / 7 / 7
37.5% KP
20,165
12.6% share
14,174g
215 CS · 6.4/m
Wonder of Vasco#00001
Orianna · Mid
6 / 7 / 12
45% KP
38,662
24.2% share
14,351g
263 CS · 7.9/m
PNG Caca#paiN
Lucian · ADC
8 / 14 / 9
42.5% KP
28,444
17.8% share
14,943g
214 CS · 6.4/m
Bad and Sad#BRBR
Elise · Support
8 / 15 / 12
50% KP
26,841
16.8% share
12,665g
35 CS · 1/m
Red side
VictoryDudu Duelista#dudu
Aatrox · Top
4 / 12 / 5
18% KP
20,740
14.4% share
11,802g
235 CS · 7/m
Sinatra#omw
Jarvan IV · Jungle
10 / 7 / 19
58% KP
25,028
17.3% share
15,385g
205 CS · 6.1/m
Espargues#br1
Akshan · Mid
19 / 5 / 4
46% KP
40,085
27.7% share
21,117g
261 CS · 7.8/m
Kojima#ゲツヨウビ
Caitlyn · ADC
9 / 9 / 14
46% KP
39,710
27.5% share
20,067g
330 CS · 9.9/m
guigs#00000
Bard · Support
8 / 7 / 23
62% KP
18,955
13.1% share
12,681g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
