Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 198 days ago
0 / 7 / 8
K / D / A
72.7%
Kill participation
345.3
Damage / min
5,288g
265.7 gold / min
36
18 placed · 1 cleared
17
0.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrandom#gap
Zaahen · Top
5 / 1 / 1
18.2% KP
13,455
15.7% share
10,176g
181 CS · 9.1/m
misa#juny
Bel'Veth · Jungle
2 / 0 / 8
30.3% KP
9,363
10.9% share
8,668g
157 CS · 7.9/m
no regrets#solo1
Katarina · Mid
19 / 4 / 5
72.7% KP
26,282
30.7% share
12,752g
157 CS · 7.9/m
Morttheus#BR1
Ezreal · ADC
3 / 3 / 12
45.5% KP
27,859
32.5% share
10,349g
178 CS · 8.9/m
SPH Julls#eita
Sona · Support
4 / 3 / 15
57.6% KP
8,706
10.2% share
7,171g
18 CS · 0.9/m
Red side
DefeatGhad#BR777
Gnar · Top
0 / 6 / 1
9.1% KP
17,967
26.4% share
6,333g
150 CS · 7.5/m
Fallen Leaves#Dust
Dr. Mundo · Jungle
2 / 3 / 1
27.3% KP
8,237
12.1% share
8,393g
158 CS · 7.9/m
Geena666version#gne
Mel · Mid
6 / 10 / 0
54.5% KP
17,092
25.1% share
9,499g
146 CS · 7.3/m
Kojima#ゲツヨウビ
Corki · ADC
3 / 7 / 4
63.6% KP
18,015
26.4% share
7,795g
148 CS · 7.4/m
guigs#00000
Nami · Support
0 / 7 / 8
72.7% KP
6,872
10.1% share
5,288g
17 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
