Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 196 days ago
0 / 2 / 27
K / D / A
73%
Kill participation
286
Damage / min
8,938g
340.1 gold / min
110
38 placed · 12 cleared
37
1.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYATOKATAKIDANMF#YSE
Yasuo · Top
9 / 5 / 1
38.5% KP
18,923
25.7% share
16,356g
257 CS · 9.8/m
ryo asuka#eri
Evelynn · Jungle
2 / 8 / 10
46.2% KP
12,908
17.5% share
9,514g
150 CS · 5.7/m
fuuuxlx#akemi
Akali · Mid
7 / 8 / 4
42.3% KP
22,684
30.8% share
11,171g
201 CS · 7.6/m
lIlIlIlIlIlIlIlI#die
Jinx · ADC
6 / 8 / 6
46.2% KP
11,878
16.1% share
12,042g
188 CS · 7.2/m
zay#feefa
Nautilus · Support
2 / 8 / 8
38.5% KP
7,212
9.8% share
7,274g
26 CS · 1/m
Red side
VictoryWonder of Vasco#00001
Orianna · Top
3 / 4 / 10
35.1% KP
15,622
14.7% share
11,329g
238 CS · 9.1/m
guga fighter#001
Graves · Jungle
19 / 4 / 7
70.3% KP
30,580
28.7% share
17,181g
226 CS · 8.6/m
むらた#anna
Brand · Mid
6 / 7 / 3
24.3% KP
20,491
19.2% share
10,421g
194 CS · 7.4/m
Kojima#ゲツヨウビ
Ashe · ADC
9 / 9 / 12
56.8% KP
32,253
30.3% share
14,320g
213 CS · 8.1/m
guigs#00000
Braum · Support
0 / 2 / 27
73% KP
7,516
7.1% share
8,938g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
