Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 193 days ago
1 / 3 / 14
K / D / A
48.4%
Kill participation
454.5
Damage / min
8,581g
347.4 gold / min
96
41 placed · 12 cleared
24
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcurty#emote
Gnar · Top
2 / 7 / 2
25% KP
21,003
27% share
8,633g
184 CS · 7.4/m
Drakehero#BR07
Lee Sin · Jungle
10 / 6 / 1
68.8% KP
20,567
26.5% share
12,280g
185 CS · 7.5/m
potato the cat#envy
Annie · Mid
1 / 8 / 7
50% KP
14,594
18.8% share
9,448g
213 CS · 8.6/m
Masake#KR2
Ezreal · ADC
1 / 4 / 5
37.5% KP
13,026
16.8% share
9,011g
195 CS · 7.9/m
DWG Nuguri#누를수없는
Karma · Support
2 / 6 / 8
62.5% KP
8,476
10.9% share
7,503g
35 CS · 1.4/m
Red side
VictoryPontoDoiss#br1
Sylas · Top
8 / 5 / 6
45.2% KP
20,987
21.6% share
11,980g
180 CS · 7.3/m
Neymar Jr#1457
Aatrox · Jungle
8 / 1 / 9
54.8% KP
18,245
18.8% share
13,278g
185 CS · 7.5/m
Nârutin#Tsona
Lissandra · Mid
2 / 4 / 10
38.7% KP
13,295
13.7% share
9,539g
170 CS · 6.9/m
Kojima#ゲツヨウビ
Miss Fortune · ADC
12 / 3 / 3
48.4% KP
33,231
34.3% share
16,215g
269 CS · 10.9/m
guigs#00000
Bard · Support
1 / 3 / 14
48.4% KP
11,226
11.6% share
8,581g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
