Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 193 days ago
1 / 6 / 18
K / D / A
76%
Kill participation
575.8
Damage / min
9,227g
325.7 gold / min
148
48 placed · 24 cleared
46
1.6 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTERMINA#zerok
Yasuo · Top
10 / 5 / 4
46.7% KP
30,404
28.9% share
14,799g
287 CS · 10.1/m
RaNdal#CFJST
Nocturne · Jungle
3 / 2 / 9
40% KP
12,219
11.6% share
12,198g
232 CS · 8.2/m
vanille noisette#ponkã
Anivia · Mid
1 / 3 / 7
26.7% KP
14,225
13.5% share
9,560g
206 CS · 7.3/m
Quinn#zinha
Vayne · ADC
14 / 7 / 7
70% KP
37,681
35.8% share
15,412g
205 CS · 7.2/m
r u 0k#2025
Nami · Support
2 / 8 / 19
70% KP
10,682
10.2% share
9,099g
23 CS · 0.8/m
Red side
Defeat7REX Hakari#愛憎の影
Ambessa · Top
3 / 8 / 11
56% KP
23,855
21.6% share
10,379g
197 CS · 7/m
Leba#nvm
Lee Sin · Jungle
9 / 3 / 6
60% KP
19,776
17.9% share
13,193g
201 CS · 7.1/m
Kojima#ゲツヨウビ
Aurora · Mid
4 / 3 / 5
36% KP
21,852
19.8% share
11,166g
258 CS · 9.1/m
raven#BR10
Ezreal · ADC
8 / 10 / 8
64% KP
28,397
25.8% share
12,970g
215 CS · 7.6/m
guigs#00000
Bard · Support
1 / 6 / 18
76% KP
16,314
14.8% share
9,227g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
