Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 193 days ago
2 / 8 / 12
K / D / A
58.3%
Kill participation
347.3
Damage / min
9,584g
291.8 gold / min
144
69 placed · 12 cleared
49
1.5 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS zekas#2002
Rumble · Top
9 / 4 / 7
48.5% KP
42,593
34.5% share
14,487g
228 CS · 6.9/m
misa#juny
Vi · Jungle
8 / 2 / 13
63.6% KP
21,903
17.7% share
14,529g
249 CS · 7.6/m
IsDEAD#br1
Ahri · Mid
5 / 6 / 10
45.5% KP
21,731
17.6% share
12,524g
233 CS · 7.1/m
carros tunados#bucet
Varus · ADC
7 / 4 / 6
39.4% KP
29,910
24.2% share
15,451g
274 CS · 8.3/m
scamber#BR1
Rell · Support
4 / 8 / 19
69.7% KP
7,385
6% share
10,492g
26 CS · 0.8/m
Red side
VictoryZeraora#N0807
Volibear · Top
5 / 8 / 5
41.7% KP
14,622
14.6% share
13,417g
229 CS · 7/m
FURIA Tatu#10y
Olaf · Jungle
7 / 2 / 5
50% KP
20,499
20.4% share
15,094g
279 CS · 8.5/m
Liritus#br1
Lux · Mid
4 / 10 / 10
58.3% KP
25,157
25.1% share
11,556g
192 CS · 5.8/m
Kojima#ゲツヨウビ
Ezreal · ADC
6 / 5 / 10
66.7% KP
28,601
28.5% share
18,110g
308 CS · 9.4/m
guigs#00000
Neeko · Support
2 / 8 / 12
58.3% KP
11,410
11.4% share
9,584g
49 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
