Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 193 days ago
4 / 9 / 17
K / D / A
55.3%
Kill participation
385.5
Damage / min
10,055g
319.9 gold / min
96
45 placed · 7 cleared
19
0.6 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWonder of Vasco#00001
Qiyana · Top
12 / 7 / 7
43.2% KP
37,213
24.5% share
15,490g
196 CS · 6.2/m
molusco lula#bob
Xin Zhao · Jungle
8 / 7 / 5
29.5% KP
24,435
16.1% share
14,364g
216 CS · 6.9/m
MORTE VIOLENTA#NOOB
Cho'Gath · Mid
9 / 3 / 11
45.5% KP
32,128
21.2% share
13,900g
189 CS · 6/m
Brance#Branc
Yunara · ADC
12 / 12 / 6
40.9% KP
44,546
29.3% share
17,998g
283 CS · 9/m
Telas#0604
Lulu · Support
3 / 9 / 21
54.5% KP
13,567
8.9% share
11,089g
34 CS · 1.1/m
Red side
Defeatcute curty#die
Aatrox · Top
12 / 8 / 4
42.1% KP
41,031
27.5% share
14,833g
223 CS · 7.1/m
agua com gas#bba
Kindred · Jungle
4 / 12 / 15
50% KP
17,112
11.5% share
12,139g
163 CS · 5.2/m
ewaske#BR11
Zoe · Mid
13 / 5 / 13
68.4% KP
51,238
34.3% share
15,003g
220 CS · 7/m
Kojima#ゲツヨウビ
Corki · ADC
5 / 10 / 10
39.5% KP
27,671
18.6% share
12,549g
213 CS · 6.8/m
guigs#00000
Nami · Support
4 / 9 / 17
55.3% KP
12,117
8.1% share
10,055g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
