Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 192 days ago
6 / 8 / 14
K / D / A
74.1%
Kill participation
708
Damage / min
11,067g
322.3 gold / min
139
56 placed · 15 cleared
33
1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysnalt#qqq
Garen · Top
9 / 1 / 6
42.9% KP
41,987
27.5% share
18,162g
359 CS · 10.5/m
FURIA Tatu#10y
Ambessa · Jungle
11 / 3 / 13
68.6% KP
28,409
18.6% share
18,204g
262 CS · 7.6/m
Vinite#julia
Neeko · Mid
7 / 5 / 10
48.6% KP
26,315
17.2% share
14,263g
220 CS · 6.4/m
firyab#eren
Varus · ADC
7 / 8 / 13
57.1% KP
35,800
23.4% share
16,049g
229 CS · 6.7/m
Lion#0018
Anivia · Support
1 / 10 / 19
57.1% KP
20,249
13.3% share
9,885g
46 CS · 1.3/m
Red side
DefeatFilipoppy#Poppy
Poppy · Top
1 / 6 / 3
14.8% KP
21,055
15.4% share
11,165g
259 CS · 7.5/m
Sinatra#omw
Nocturne · Jungle
10 / 7 / 4
51.9% KP
33,117
24.3% share
14,411g
226 CS · 6.6/m
Hexie#0000
Lissandra · Mid
3 / 5 / 6
33.3% KP
19,639
14.4% share
11,452g
217 CS · 6.3/m
Kojima#ゲツヨウビ
Caitlyn · ADC
7 / 9 / 10
63% KP
38,212
28% share
17,352g
319 CS · 9.3/m
guigs#00000
Bard · Support
6 / 8 / 14
74.1% KP
24,307
17.8% share
11,067g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
