Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 187 days ago
3 / 9 / 21
K / D / A
58.5%
Kill participation
500.1
Damage / min
11,491g
371.3 gold / min
130
62 placed · 7 cleared
22
0.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmentally dream#tubla
Jayce · Top
6 / 11 / 2
20.5% KP
24,724
18.1% share
14,081g
223 CS · 7.2/m
Sinatra#omw
Graves · Jungle
11 / 7 / 8
48.7% KP
33,476
24.4% share
15,307g
267 CS · 8.6/m
random#gap
Mel · Mid
6 / 6 / 6
30.8% KP
23,179
16.9% share
13,472g
293 CS · 9.5/m
Silence#CN1
Seraphine · ADC
8 / 8 / 15
59% KP
21,761
15.9% share
14,272g
184 CS · 5.9/m
EST Telas#KR06
Ezreal · Support
8 / 9 / 15
59% KP
33,815
24.7% share
11,958g
59 CS · 1.9/m
Red side
VictoryYupps#777
Yorick · Top
7 / 3 / 6
31.7% KP
24,876
23% share
15,735g
286 CS · 9.2/m
Muzan#Lunar
Nocturne · Jungle
14 / 5 / 7
51.2% KP
20,368
18.9% share
16,584g
191 CS · 6.2/m
Tevez Jobin#0208
LeBlanc · Mid
14 / 9 / 6
48.8% KP
30,949
28.7% share
14,836g
233 CS · 7.5/m
FURIA Tatu#10y
Kai'Sa · ADC
3 / 13 / 6
22% KP
16,322
15.1% share
12,663g
205 CS · 6.6/m
guigs#00000
Bard · Support
3 / 9 / 21
58.5% KP
15,478
14.3% share
11,491g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
