Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 187 days ago
1 / 3 / 30
K / D / A
67.4%
Kill participation
342.6
Damage / min
11,848g
330 gold / min
132
50 placed · 15 cleared
37
1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatForlin#br1
Rumble · Top
7 / 8 / 11
62.1% KP
36,080
31.7% share
16,873g
257 CS · 7.2/m
IIllIlIlIlIIIlIl#lll
Aatrox · Jungle
6 / 10 / 11
58.6% KP
24,804
21.8% share
14,221g
208 CS · 5.8/m
Valey#Lux
Lux · Mid
9 / 8 / 6
51.7% KP
28,500
25% share
14,983g
292 CS · 8.1/m
TwitchTV Zeyfrom#King
Varus · ADC
3 / 11 / 6
31% KP
12,972
11.4% share
14,260g
239 CS · 6.7/m
Juniper Lee#Juni
Janna · Support
4 / 9 / 15
65.5% KP
11,496
10.1% share
11,140g
27 CS · 0.8/m
Red side
Victorywonderkid#wnk
Ornn · Top
5 / 9 / 11
34.8% KP
15,853
10.3% share
12,297g
193 CS · 5.4/m
Ruu#111
Jayce · Jungle
19 / 4 / 14
71.7% KP
45,379
29.4% share
22,588g
276 CS · 7.7/m
Yupps#777
Orianna · Mid
10 / 6 / 11
45.7% KP
30,944
20.1% share
17,878g
297 CS · 8.3/m
SHADYZERA1#666
Kog'Maw · ADC
11 / 7 / 17
60.9% KP
49,723
32.2% share
18,864g
297 CS · 8.3/m
guigs#00000
Nami · Support
1 / 3 / 30
67.4% KP
12,300
8% share
11,848g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
