Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 186 days ago
1 / 1 / 14
K / D / A
55.6%
Kill participation
372.8
Damage / min
6,472g
323.6 gold / min
54
26 placed · 4 cleared
20
1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMONTAGEM XONADA#Funk
Gnar · Top
3 / 6 / 2
55.6% KP
13,798
24.5% share
7,615g
144 CS · 7.2/m
Drakehero#BR07
Jarvan IV · Jungle
1 / 7 / 2
33.3% KP
10,866
19.3% share
6,539g
125 CS · 6.3/m
ewaske#BR11
Ryze · Mid
3 / 5 / 1
44.4% KP
14,436
25.7% share
7,804g
176 CS · 8.8/m
rosa#yusi
Lucian · ADC
2 / 5 / 0
22.2% KP
13,843
24.6% share
7,770g
169 CS · 8.5/m
7REX bulas#bilu
Milio · Support
0 / 4 / 3
33.3% KP
3,274
5.8% share
4,859g
22 CS · 1.1/m
Red side
VictoryRED ZYNTS#1234
Jayce · Top
4 / 4 / 1
18.5% KP
15,918
21.1% share
8,288g
172 CS · 8.6/m
Sinatra#omw
Lee Sin · Jungle
12 / 0 / 4
59.3% KP
16,696
22.1% share
11,291g
139 CS · 7/m
Aithusa#lol
Anivia · Mid
4 / 4 / 7
40.7% KP
20,159
26.7% share
8,431g
137 CS · 6.9/m
Kojima#ゲツヨウビ
Caitlyn · ADC
6 / 0 / 7
48.1% KP
15,381
20.3% share
11,951g
223 CS · 11.2/m
guigs#00000
Thresh · Support
1 / 1 / 14
55.6% KP
7,455
9.9% share
6,472g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
