Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 185 days ago
1 / 4 / 9
K / D / A
83.3%
Kill participation
410.2
Damage / min
6,525g
299.5 gold / min
69
29 placed · 6 cleared
26
1.2 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKyougen#161
Aurora · Top
3 / 1 / 8
42.3% KP
24,496
28.6% share
9,238g
194 CS · 8.9/m
gantz#gabi
Shyvana · Jungle
4 / 4 / 7
42.3% KP
14,173
16.5% share
9,808g
182 CS · 8.4/m
AYATOKATAKIDANMF#YSE
Yasuo · Mid
12 / 1 / 2
53.8% KP
25,377
29.6% share
13,492g
222 CS · 10.2/m
chocomint#cold
Ezreal · ADC
4 / 2 / 6
38.5% KP
15,077
17.6% share
8,999g
147 CS · 6.7/m
yusuke#sup
Rell · Support
3 / 4 / 15
69.2% KP
6,649
7.8% share
7,480g
22 CS · 1/m
Red side
DefeatYupps#777
Sion · Top
3 / 3 / 4
58.3% KP
11,919
20.7% share
8,202g
183 CS · 8.4/m
Ghad#BR777
Zed · Jungle
4 / 5 / 1
41.7% KP
10,794
18.7% share
8,701g
162 CS · 7.4/m
Nukenin#ストイック
Sylas · Mid
2 / 6 / 0
16.7% KP
10,003
17.4% share
8,221g
181 CS · 8.3/m
Kojima#ゲツヨウビ
Caitlyn · ADC
2 / 8 / 7
75% KP
15,987
27.7% share
10,619g
209 CS · 9.6/m
guigs#00000
Anivia · Support
1 / 4 / 9
83.3% KP
8,935
15.5% share
6,525g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
