Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 184 days ago
6 / 5 / 21
K / D / A
65.9%
Kill participation
497.7
Damage / min
11,535g
339.1 gold / min
134
54 placed · 17 cleared
40
1.2 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEradan2#Dan2
Gwen · Top
5 / 10 / 3
33.3% KP
26,926
23.7% share
13,810g
271 CS · 8/m
RaNdal#CFJST
Nocturne · Jungle
8 / 7 / 13
87.5% KP
29,134
25.7% share
15,230g
216 CS · 6.3/m
Geena666version#gne
Ahri · Mid
4 / 7 / 9
54.2% KP
28,856
25.4% share
11,953g
220 CS · 6.5/m
no regrets#solo1
Yasuo · ADC
6 / 8 / 3
37.5% KP
20,146
17.7% share
17,060g
334 CS · 9.8/m
singuIarity#BR1
Karma · Support
1 / 9 / 12
54.2% KP
8,480
7.5% share
9,746g
60 CS · 1.8/m
Red side
VictoryYupps#777
Jax · Top
5 / 7 / 16
51.2% KP
32,048
23.2% share
14,287g
234 CS · 6.9/m
Dark Harvest#aldbr
Ekko · Jungle
10 / 4 / 9
46.3% KP
24,231
17.5% share
17,100g
273 CS · 8/m
Prandi Leveling#BR1
Ambessa · Mid
8 / 4 / 11
46.3% KP
28,187
20.4% share
13,568g
237 CS · 7/m
hana#188
Ezreal · ADC
12 / 4 / 10
53.7% KP
36,873
26.7% share
19,830g
312 CS · 9.2/m
guigs#00000
Anivia · Support
6 / 5 / 21
65.9% KP
16,930
12.2% share
11,535g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
