Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 183 days ago
6 / 9 / 14
K / D / A
80%
Kill participation
894
Damage / min
12,541g
379.3 gold / min
106
45 placed · 7 cleared
49
1.5 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYupps#777
Renekton · Top
6 / 1 / 12
39.1% KP
26,275
17.9% share
18,776g
348 CS · 10.5/m
GRANDE ESCURIDÃO#NOOB
Lillia · Jungle
9 / 7 / 14
50% KP
25,675
17.4% share
15,402g
242 CS · 7.3/m
Geena666version#gne
Annie · Mid
19 / 6 / 15
73.9% KP
46,802
31.8% share
16,044g
175 CS · 5.3/m
4848888#лучше
Draven · ADC
10 / 8 / 8
39.1% KP
30,331
20.6% share
18,558g
259 CS · 7.8/m
Jojos#8306
Bard · Support
2 / 3 / 26
60.9% KP
18,092
12.3% share
11,040g
31 CS · 0.9/m
Red side
DefeatVeradux#Shen
Shen · Top
2 / 8 / 6
32% KP
16,090
12% share
10,697g
211 CS · 6.4/m
canwincanwin#svant
Qiyana · Jungle
3 / 15 / 10
52% KP
21,902
16.4% share
12,713g
175 CS · 5.3/m
Klein Moretti 小丑#Ryuu
Aurora · Mid
2 / 9 / 5
28% KP
23,340
17.5% share
12,774g
298 CS · 9/m
Kojima#ゲツヨウビ
Ezreal · ADC
12 / 5 / 6
72% KP
42,739
32% share
17,997g
298 CS · 9/m
guigs#00000
Brand · Support
6 / 9 / 14
80% KP
29,562
22.1% share
12,541g
49 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
