Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 182 days ago
2 / 7 / 28
K / D / A
69.8%
Kill participation
302.4
Damage / min
9,581g
338.4 gold / min
103
48 placed · 9 cleared
21
0.7 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcurty#emote
Varus · Top
13 / 3 / 6
70.4% KP
39,929
36.4% share
16,263g
243 CS · 8.6/m
GRANDE ESCURIDÃO#NOOB
Jarvan IV · Jungle
2 / 4 / 14
59.3% KP
12,480
11.4% share
11,907g
203 CS · 7.2/m
Kimchi Warrior#0325
Azir · Mid
6 / 8 / 8
51.9% KP
28,564
26.1% share
11,972g
232 CS · 8.2/m
scuro#blox
Draven · ADC
5 / 13 / 1
22.2% KP
17,645
16.1% share
10,457g
163 CS · 5.8/m
K1NGSLAYER#2020
Zac · Support
1 / 15 / 8
33.3% KP
10,990
10% share
7,880g
34 CS · 1.2/m
Red side
VictoryRED ZYNTS#1234
Rumble · Top
2 / 7 / 8
23.3% KP
20,623
15.6% share
9,932g
207 CS · 7.3/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
11 / 3 / 22
76.7% KP
30,935
23.4% share
14,343g
224 CS · 7.9/m
Enga#PUNGA
Zoe · Mid
12 / 7 / 8
46.5% KP
28,046
21.2% share
12,446g
205 CS · 7.2/m
Kojima#ゲツヨウビ
Sivir · ADC
16 / 3 / 12
65.1% KP
44,145
33.4% share
20,011g
292 CS · 10.3/m
guigs#00000
Thresh · Support
2 / 7 / 28
69.8% KP
8,563
6.5% share
9,581g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
