Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 182 days ago
2 / 4 / 3
K / D / A
71.4%
Kill participation
406.6
Damage / min
5,833g
322 gold / min
40
17 placed · 5 cleared
36
2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHESOYAM#br1
Ornn · Top
1 / 7 / 0
14.3% KP
3,823
11% share
5,029g
91 CS · 5/m
TTVNehemmiahlol#Stoic
Xin Zhao · Jungle
2 / 5 / 2
57.1% KP
10,647
30.6% share
6,521g
128 CS · 7.1/m
asamo#hylia
Ahri · Mid
1 / 3 / 3
57.1% KP
6,990
20.1% share
6,065g
141 CS · 7.8/m
Kojima#ゲツヨウビ
Ashe · ADC
1 / 4 / 1
28.6% KP
5,941
17.1% share
6,708g
137 CS · 7.6/m
guigs#00000
Seraphine · Support
2 / 4 / 3
71.4% KP
7,366
21.2% share
5,833g
36 CS · 2/m
Red side
VictoryEnga#PUNGA
Aurora · Top
8 / 1 / 4
52.2% KP
19,571
30.6% share
9,792g
166 CS · 9.2/m
Sinatra#omw
Jarvan IV · Jungle
4 / 1 / 8
52.2% KP
7,620
11.9% share
8,274g
109 CS · 6/m
BladeRunner2049#Queen
Annie · Mid
5 / 1 / 5
43.5% KP
14,302
22.3% share
8,624g
152 CS · 8.4/m
VKS ceo#000
Ezreal · ADC
3 / 1 / 6
39.1% KP
14,635
22.9% share
8,866g
164 CS · 9.1/m
Celestial Being1#001
Bard · Support
3 / 3 / 10
56.5% KP
7,901
12.3% share
6,305g
18 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
