Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 178 days ago
7 / 8 / 24
K / D / A
58.5%
Kill participation
689.4
Damage / min
13,880g
353.6 gold / min
185
72 placed · 16 cleared
38
1 CS / min
Objective control
2
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRMD demonn#2006
Renekton · Top
2 / 13 / 10
26.7% KP
22,010
11.7% share
14,519g
286 CS · 7.3/m
LEV Booki#DBECT
Aatrox · Jungle
6 / 8 / 14
44.4% KP
33,820
17.9% share
15,830g
255 CS · 6.5/m
Kairos748#동기 부여
Aurora · Mid
12 / 9 / 15
60% KP
61,626
32.7% share
18,407g
259 CS · 6.6/m
rosa#yusi
Samira · ADC
16 / 10 / 11
60% KP
46,091
24.4% share
23,607g
286 CS · 7.3/m
RedBert#BR1
Pyke · Support
9 / 13 / 17
57.8% KP
25,164
13.3% share
14,726g
31 CS · 0.8/m
Red side
Victoryneon#rip
Yone · Top
17 / 8 / 11
52.8% KP
58,066
24.7% share
20,673g
296 CS · 7.5/m
remembrance#kihow
Lillia · Jungle
12 / 9 / 12
45.3% KP
53,180
22.6% share
19,197g
303 CS · 7.7/m
asamo#hylia
Taliyah · Mid
8 / 8 / 13
39.6% KP
43,878
18.6% share
15,848g
286 CS · 7.3/m
Kojima#ゲツヨウビ
Jinx · ADC
9 / 12 / 18
50.9% KP
53,210
22.6% share
21,412g
284 CS · 7.2/m
guigs#00000
Poppy · Support
7 / 8 / 24
58.5% KP
27,059
11.5% share
13,880g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
