Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 177 days ago
11 / 5 / 5
K / D / A
80%
Kill participation
1,057.3
Damage / min
14,596g
541.6 gold / min
27
12 placed · 2 cleared
260
9.6 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYupps#777
Smolder · Top
6 / 2 / 5
30.6% KP
23,728
22.3% share
12,691g
242 CS · 9/m
frozen time#red
Sylas · Jungle
10 / 3 / 10
55.6% KP
22,948
21.6% share
14,120g
238 CS · 8.8/m
copy#dog
Lissandra · Mid
2 / 10 / 7
25% KP
14,428
13.6% share
9,918g
167 CS · 6.2/m
raven#BR10
Sivir · ADC
13 / 2 / 10
63.9% KP
28,003
26.4% share
16,828g
260 CS · 9.6/m
Portuga#Br2
Xerath · Support
5 / 3 / 17
61.1% KP
17,120
16.1% share
9,418g
57 CS · 2.1/m
Red side
DefeatLEV Devost#BR2
K'Sante · Top
5 / 5 / 4
45% KP
20,825
25.8% share
11,977g
228 CS · 8.5/m
Baby Levi#tutu
Viego · Jungle
3 / 8 / 3
30% KP
12,289
15.2% share
10,365g
170 CS · 6.3/m
guigs#00000
Orianna · Mid
11 / 5 / 5
80% KP
28,495
35.4% share
14,596g
260 CS · 9.6/m
Kojima#ゲツヨウビ
Varus · ADC
0 / 9 / 6
30% KP
16,363
20.3% share
10,011g
207 CS · 7.7/m
drewΙevin#ban
Rakan · Support
1 / 9 / 4
25% KP
2,629
3.3% share
6,309g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
