Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 173 days ago
8 / 3 / 14
K / D / A
53.7%
Kill participation
801.6
Damage / min
10,644g
450.1 gold / min
77
35 placed · 10 cleared
46
1.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRickDreamer#373
Jax · Top
9 / 2 / 5
34.1% KP
24,831
27% share
12,814g
211 CS · 8.9/m
Samkz#kz01
Ambessa · Jungle
12 / 4 / 8
48.8% KP
18,384
20% share
13,010g
166 CS · 7/m
tauba#ivern
Zoe · Mid
11 / 0 / 8
46.3% KP
22,744
24.7% share
11,555g
143 CS · 6/m
WRX Azul#084
Caitlyn · ADC
1 / 10 / 7
19.5% KP
7,205
7.8% share
8,965g
128 CS · 5.4/m
guigs#00000
Neeko · Support
8 / 3 / 14
53.7% KP
18,957
20.6% share
10,644g
46 CS · 1.9/m
Red side
DefeatLe Tick#Tico
Shen · Top
4 / 9 / 3
41.2% KP
11,418
19.4% share
8,126g
160 CS · 6.8/m
yato#nøir
Jarvan IV · Jungle
1 / 8 / 5
35.3% KP
5,197
8.8% share
7,986g
164 CS · 6.9/m
Gustavow#Jett
Yone · Mid
1 / 9 / 2
17.6% KP
11,837
20.1% share
7,711g
182 CS · 7.7/m
tio patinhas 88#CIMED
Ezreal · ADC
7 / 8 / 6
76.5% KP
15,965
27.1% share
11,330g
177 CS · 7.5/m
Dalvin20#br1
Karma · Support
4 / 7 / 8
70.6% KP
14,526
24.6% share
7,816g
66 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
