Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 173 days ago
4 / 5 / 10
K / D / A
66.7%
Kill participation
880.3
Damage / min
9,903g
324.7 gold / min
105
45 placed · 12 cleared
43
1.4 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbleed#izzy
Kassadin · Top
6 / 7 / 5
52.4% KP
18,875
16.8% share
14,529g
227 CS · 7.4/m
Kan#420
Kayn · Jungle
3 / 7 / 2
23.8% KP
14,643
13.1% share
10,724g
206 CS · 6.8/m
lubenweiniubi#br1
Garen · Mid
1 / 12 / 6
33.3% KP
18,428
16.4% share
12,415g
240 CS · 7.9/m
ÂBE#010
Ezreal · ADC
7 / 4 / 9
76.2% KP
33,376
29.8% share
16,038g
281 CS · 9.2/m
guigs#00000
Brand · Support
4 / 5 / 10
66.7% KP
26,849
23.9% share
9,903g
43 CS · 1.4/m
Red side
VictoryJOJOJOJOJOESTAR#wry
Anivia · Top
12 / 4 / 10
62.9% KP
40,089
36.4% share
17,154g
322 CS · 10.6/m
Arésio#1519
Ivern · Jungle
2 / 1 / 18
57.1% KP
8,129
7.4% share
12,110g
171 CS · 5.6/m
supra#L1577
Yone · Mid
12 / 6 / 5
48.6% KP
40,630
36.8% share
15,311g
301 CS · 9.9/m
Adrianzin#CLT
Ashe · ADC
8 / 7 / 6
40% KP
16,197
14.7% share
12,605g
173 CS · 5.7/m
Misaki#Janna
Soraka · Support
1 / 3 / 17
51.4% KP
5,213
4.7% share
8,536g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
