Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 170 days ago
0 / 2 / 23
K / D / A
79.3%
Kill participation
324.8
Damage / min
9,521g
331.4 gold / min
102
40 placed · 18 cleared
38
1.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatO Embuchador#Kcete
K'Sante · Top
4 / 6 / 7
64.7% KP
17,234
21.5% share
10,576g
221 CS · 7.7/m
low cortisol#stayH
Ambessa · Jungle
4 / 4 / 4
47.1% KP
14,196
17.7% share
11,920g
211 CS · 7.3/m
putheus#BR123
Viktor · Mid
4 / 4 / 4
47.1% KP
21,305
26.6% share
10,122g
211 CS · 7.3/m
Rossi Wulfperl#Elite
Caitlyn · ADC
4 / 8 / 6
58.8% KP
22,059
27.6% share
11,739g
211 CS · 7.3/m
Toma Polimorfe#PIX
Nautilus · Support
1 / 8 / 7
47.1% KP
5,252
6.6% share
7,525g
27 CS · 0.9/m
Red side
VictoryEl Gasagroulis#TPK
Garen · Top
5 / 4 / 4
31% KP
20,641
23.1% share
13,675g
289 CS · 10.1/m
jugo#sono
Udyr · Jungle
11 / 2 / 7
62.1% KP
18,654
20.8% share
14,156g
215 CS · 7.5/m
Malichz#br01
Diana · Mid
1 / 5 / 11
41.4% KP
14,585
16.3% share
10,696g
186 CS · 6.5/m
Cerch#999
Ezreal · ADC
12 / 4 / 6
62.1% KP
26,277
29.4% share
15,338g
214 CS · 7.4/m
guigs#00000
Braum · Support
0 / 2 / 23
79.3% KP
9,332
10.4% share
9,521g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
