Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 170 days ago
0 / 5 / 23
K / D / A
62.2%
Kill participation
286.9
Damage / min
9,538g
311.2 gold / min
118
48 placed · 14 cleared
38
1.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeuphemia#wun
Taliyah · Top
2 / 8 / 8
27% KP
18,989
15.6% share
11,078g
219 CS · 7.1/m
Açoguiero#Gui
Zac · Jungle
2 / 2 / 19
56.8% KP
16,210
13.3% share
12,243g
206 CS · 6.7/m
угроза#nihao
Zed · Mid
25 / 4 / 3
75.7% KP
52,195
42.8% share
21,997g
253 CS · 8.3/m
NeverBackDown#Celox
Varus · ADC
8 / 7 / 12
54.1% KP
25,753
21.1% share
13,948g
200 CS · 6.5/m
guigs#00000
Braum · Support
0 / 5 / 23
62.2% KP
8,793
7.2% share
9,538g
38 CS · 1.2/m
Red side
DefeatAnnaksunamoon#BR1
Malphite · Top
4 / 9 / 8
46.2% KP
21,678
20.8% share
10,247g
180 CS · 5.9/m
kimika#sbhb
Master Yi · Jungle
11 / 6 / 4
57.7% KP
25,450
24.5% share
15,090g
236 CS · 7.7/m
Heavenly#Sthe
Yasuo · Mid
5 / 13 / 3
30.8% KP
17,453
16.8% share
12,724g
231 CS · 7.5/m
Druida élfica#BR0
Seraphine · ADC
3 / 4 / 11
53.8% KP
29,943
28.8% share
12,542g
191 CS · 6.2/m
gambiarra#china
Nautilus · Support
3 / 5 / 10
50% KP
9,548
9.2% share
8,716g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
