Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 168 days ago
3 / 7 / 37
K / D / A
83.3%
Kill participation
486.5
Damage / min
14,193g
309.2 gold / min
186
78 placed · 15 cleared
46
1 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
3
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxapel#xapel
Jayce · Top
4 / 10 / 11
31.3% KP
44,193
17.4% share
17,765g
344 CS · 7.5/m
Tlux#BR1
Warwick · Jungle
10 / 13 / 22
66.7% KP
40,438
16% share
19,731g
277 CS · 6/m
Shinon#3962
Viktor · Mid
16 / 5 / 19
72.9% KP
70,455
27.8% share
21,626g
330 CS · 7.2/m
perondi#pepe
Varus · ADC
15 / 5 / 25
83.3% KP
75,861
30% share
23,340g
318 CS · 6.9/m
guigs#00000
Thresh · Support
3 / 7 / 37
83.3% KP
22,331
8.8% share
14,193g
46 CS · 1/m
Red side
DefeatLUQUINHADABALA#BR 2
Shen · Top
8 / 9 / 21
72.5% KP
37,041
16.5% share
16,789g
246 CS · 5.4/m
BOB donnie BOB#br1
Lillia · Jungle
6 / 12 / 15
52.5% KP
49,326
22% share
18,419g
331 CS · 7.2/m
pharsyde#ana
Ekko · Mid
16 / 7 / 5
52.5% KP
56,658
25.3% share
21,340g
361 CS · 7.9/m
Lucid Dreams#harry
Ezreal · ADC
10 / 11 / 16
65% KP
69,797
31.1% share
22,847g
336 CS · 7.3/m
CIaudão#br1
Lulu · Support
0 / 9 / 28
70% KP
11,453
5.1% share
12,613g
54 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
