Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 166 days ago
2 / 3 / 18
K / D / A
80%
Kill participation
363.4
Damage / min
8,237g
348.5 gold / min
77
27 placed · 7 cleared
24
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPerei rado#LOCO
Renekton · Top
2 / 4 / 1
17.6% KP
7,815
13.6% share
9,847g
204 CS · 8.6/m
seontaegdoem#선택됨
Elise · Jungle
7 / 7 / 3
58.8% KP
10,521
18.3% share
9,877g
120 CS · 5.1/m
chocobo#TDC
Vladimir · Mid
3 / 9 / 2
29.4% KP
18,498
32.1% share
8,817g
173 CS · 7.3/m
harry apenas#BR777
Smolder · ADC
3 / 1 / 3
35.3% KP
13,816
24% share
9,833g
190 CS · 8/m
Jesus i love you#YSHUA
Shen · Support
2 / 4 / 7
52.9% KP
6,956
12.1% share
6,921g
30 CS · 1.3/m
Red side
VictoryAprendendo Picks#Chall
Quinn · Top
2 / 4 / 9
44% KP
18,977
21.7% share
9,487g
198 CS · 8.4/m
Emilia#Lia 愛
Master Yi · Jungle
12 / 3 / 5
68% KP
18,102
20.7% share
12,858g
147 CS · 6.2/m
Sighlament#CN1
Katarina · Mid
8 / 4 / 9
68% KP
25,253
28.9% share
10,968g
156 CS · 6.6/m
Hynashi#BR1
Sivir · ADC
1 / 4 / 6
28% KP
16,492
18.9% share
10,757g
238 CS · 10.1/m
guigs#00000
Annie · Support
2 / 3 / 18
80% KP
8,588
9.8% share
8,237g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
